Creational Patterns
Builder Pattern in C#
Explains the Builder Pattern in C# using the house construction analogy, showing how to create complex objects step by step.
Prototype Pattern in C#
Explains the Prototype Pattern in C# using the slide template analogy, showing how to create new objects by cloning existing ones.
Abstract Factory Pattern in C#
Explains the Abstract Factory Pattern in C# using the Tesla Model Y vs Model 3 analogy to show how to build coordinated families of objects.
Factory Method Pattern in C#
Explains the Factory Method Pattern in C# using a payment gateway analogy, showing how to delegate object creation to subclasses.
Singleton Pattern in C# – One and Only
Singleton explained with a one-switch analogy, full code, pitfalls, and real cases.